When my cargo is too heavy and I’m wading through the current of a strong river, I also have to shift my balance. I account for harsh weather forecasts and unfavorable wind patterns. ![]() As Russ Frushtick pointed out in our 2019 review, Death Stranding’s delivery orders are actually pretty damn fun once the game gets out of its own way. But more than that, I’ve found it to be hypnotic.įor a game revolving around what are basically fetch quests, I rarely get bored. I’ve heard people call Death Stranding meditative, and I don’t disagree. If you want curated lists of our favorite media, check out What to Play and What to Watch. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun - and worth fitting into your schedule. Polygon Recommends is our way of endorsing our favorite games, movies, TV shows, comics, tabletop books, and entertainment experiences. I have played roughly 60 hours, and I’ve been entranced the whole time. It is also propulsive, soothing, and immense. What I can say is that Death Stranding is still preachy, plodding, and indulgent. It adds extra missions and helpful tools to the game’s arsenal, but I can’t say whether they improve the overall experience because, well, I never had much of an experience to begin with. It explores the importance of community and social ties. This time, I saw the closing credits.ĭeath Stranding: Director’s Cut is a strange game about an insouciant messenger delivering cargo to dozens of outposts across a fractured, post-apocalyptic America. 24, 2021, Kojima Productions will release Death Stranding: Director’s Cut. I promptly deleted it from my PlayStation 4. ![]() it was a plodding, preachy, indulgent mess. I played the role of an exhausted man transporting boxes to a bunch of jerks scattered across a decimated U.S. I played it for 15 hours and didn’t enjoy a single one of them. 8, 2019, after three years of nebulous trailers and confusing gameplay demos, Kojima Productions released Death Stranding, its first project as an independent studio. This isn’t just a review of Death Stranding: Director’s Cut.
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